You can almost feel the damp, moldy air infesting your lungs, and every shadowy room fills you with apprehension, since you never know when someone might be waiting to leap out at you. ![]() Mount Massive is supposed to be a place with a long, dark history, and as you make your way through it, you come to believe that it has been home to many horrors over the decades. You move through Mount Massive in first person, and your weighty movements make you feel physically grounded in the environment. Unfortunately, the pacing stumbles in a few instances when Outlast stops coasting forward on its own momentum and requires you to go hunting for the track yourself, but these are small setbacks in what is usually a deeply unsettling experience.ĭrawn by an anonymous tip, you come to Mount Massive to investigate allegations that an unscrupulous corporation is doing horrible things to mental patients in the pursuit of profits. You're always in danger, and when that danger is nipping at your heels and all you can do is flee, desperately hoping to shake off your pursuer, Outlast is a terrifying roller-coaster ride. You can't shoot them, or punch them, or rip pipes from the walls to clobber them with. And as a reporter, you don't possess many skills with which you can fend off the hulking brutes, knife-wielding stalkers, and other homicidal maniacs who lurk in the halls of the dilapidated Mount Massive Asylum. ![]() You're not a cop or a soldier or a genetically enhanced superhero. Outlast isn't really a game of skill, and as it turns out, that makes sense.
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